lines accross image

BlitzMax Forums/BlitzMax OpenGL Programming/lines accross image

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I ran into a possibly related issue, drawing a bunch of alphablended PNG images:

Initially, everything draws perfectly... Then if I unload every single one of my images, flushmem, etc. , change to a different screenmode and reload all images, one of them gets draws weird: the top of the image that should be alpha-blended into the background gets drawn as a straight, solid light-gray line.
(The actual sprite itself is all darkish-brown, drawn on a dark brown background. No gray present in either foreground or background. No rotation or scaling. Plain vanilla non-interlaced PNG image with alpha.)

Similar alpha gradients on the sides and bottom of the image are blended just fine.

Luckily I figured out an alternative system and I no longer need the sprite in question, but it was still a very weird issue to run into.