lines accross image

BlitzMax Forums/BlitzMax OpenGL Programming/lines accross image

What would cause white lines to be drawn accross a textured quad? I have a quad and the texture appears and the vertex colors affect the color also, but then I get this (usually single) straight light at some obscure angle, in white, accross the quad. When I position the quad at different coordinates the line sometimes stays in the same orientation and sometimes shifts to a different angle. There is no rotation going on in the modelview matrix. Also the line isn't fixed to where the edge of one of the triangles would be.

Any ideas?