PacMan 2D

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From my old spectrum days, programming a pac man maze involved a simple data structure (could be done with an array) - Quick example:

Data 1,1,1,1,1,1,1,1,1
Data 1,2,0,1,0,0,0,2,1
Data 1,1,0,0,0,1,0,1,1
Data 1,1,1,1,0,0,0,0,1
Data 1,0,1,0,0,1,1,0,1
Data 1,0,1,0,1,1,0,0,1
Data 1,0,0,0,1,0,0,1,1
Data 1,1,1,0,0,0,1,1,1
Data 1,2,0,0,1,0,0,2,1
Data 1,1,1,1,1,1,1,1,1

Where:
1 = Wall
0 = Dot (Space)
2 = Power Pill


Although now such data banks can be loaded in from files and created much simpler using spreadsheet software etc.