Module question.

BlitzMax Forums/BlitzMax Beginners Area/Module question.

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I am new to the module stuff, so this may be the way it's sopposed to work, but I can't figure out why. When I use this code
Strict

Framework BRL.GLMax2D 
Import BRL.Basic
Import BRL.System
Import BRL.WAVLoader

Graphics 640, 300, 0

Local mystring$ = "TESTING"

Repeat
	DrawText Lower$(mystring$), 1, 1
	
	FlushMem; Flip
Until KeyDown(KEY_ESCAPE)
it tells me 'Identifier Lower not found' if I comment out the Import BRL.WAVLoader. What does the WAVLoader have to do with string commands?