Findchild() help

Blitz3D Forums/Blitz3D Programming/Findchild() help

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yes I am using loadAnimMesh()

OK this is weird,
If I rename the meshes in UU3D and export (as multiple meshes) the animation is deleted,and the models wont show up in blitz at all.
But when I try JFK's program the body parts show up as children.

But if I export from UU3d and export as a single mesh the bones show up as children but the body parts do not.

When i try Beakers program on the mesh exported from characterFX I get all the bones and only one mesh called ROOT(but there are 5 meshes called ROOT)