MyCylinder modification

Blitz3D Forums/Blitz3D Programming/MyCylinder modification

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Hi,

I use the MyCylinder code from the archives...

http://www.blitzbasic.com/codearcs/codearcs.php?code=863

I have noticed that the 'bottom' of the cylinder is not joined, i.e. imagine a sheet of paper bent and joined to form a cylinder, the two edges of the join have their own vertexes but in a Blitz cylinder the tris share vertexes.

Does that make sense? Is there a GURU out there how can modify the creation of the cylinder (using the above code) to make a cylinder (with segments) that is joined?

Many thanks, and you will get a special thank you in my application!!!