I tried to do it without using a wrapper dll but I'm not sure it can be done unless the dll has interfaces in it, like DirectX has.
I tried to access DirectX using the method they used in Powerbasic , and I almost made it(managed to get a DirectX error returncode which means I got contact with the "internal" functions)
But I got "scared" when I realized just how much work it would take to actually create a Directx binding.
But I'm sure someone will eventually do it.
I tried to access DirectX using the method they used in Powerbasic , and I almost made it(managed to get a DirectX error returncode which means I got contact with the "internal" functions)
But I got "scared" when I realized just how much work it would take to actually create a Directx binding.
But I'm sure someone will eventually do it.