Thanks jfk, but I've been asked the dreaded question 'How difficult would it be...' (- Don't you just hate that from non-programmers.)
So I guess it would have to be Blitz3D code - possibly a routine that would internally build a mesh from a .Obj file?
Anyone?
So I guess it would have to be Blitz3D code - possibly a routine that would internally build a mesh from a .Obj file?
Anyone?