Attention MDickie!

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Well...
...while is nowhere near to a quality for which can be demanded $s I must admit that this game has really good ideas and is more interesting that wht someone could think at first approach.

Its indeed a real time simulation where the scope seems to "survive".
The human beeing we control hase three basic needs: energy, hunger and thirst.

The needs are related and tend to grow with time passing (that can be altered with a nice FFWD function that affects the wholw world).

It also sees a basic IA that controls other NPCs and creatures with the same necessities as our player.
And someone we have to fight to gain food or to defend the food we just gathered from plats other animals.

There are really good ideas,
the "basic" form of the game works enough,
and I really wish the author will work on this prototype.

I can also suggest to check infos for Intepid Xbox's game "BC" that has many things in common with this.