i love this sort of stuff, and the 3d character very nice touch, i like the run anim, the fact you can collect more than one makes it more interesting,
controls nice, no problems, look forward to seeing the other characters/profiles
me thinks my kids will like this
controls nice, no problems, look forward to seeing the other characters/profiles
me thinks my kids will like this
Thanks. That's good to hear.
1) After creating a profile, it's not very intuitive that you need to select it first before you can go into the graphics options and such. Especially since you can't just click on a profile to select it, but actually have to press the 'select' button at the bottom of the screen to activate your already high-lighted choice.
Agreed. The profiles are irritating, but I'm not 100% sure what to do with them yet. The reason you have to use the select button is that clicking twice on the profile lets you edit the name ( someone is bound to misspell their name. )
2) A full-screen mode is missing... The problem with windowed mode is that there tend to be a lot of other distractions around the edges of the window, or if you pick a large window it may not fit properly (taskbar, etc.)
You're right. Fullscreen is definitely required.
3) The biggest issue with the gameplay itself appears to be speed -- while things are running very smooth, I find myself waiting for the main sprite to finally make her way over to where I want her to be, which takes some of the 'immersion' away. You may want to consider bumping up the movement speed a bit, or making it user customizable. (Personally I would prefer it if the sprite at the bottom of the screen would move at about twice the speed it currently does)
I think user customizable would just result in everyone picking the highest speed to make the game easier. I'll see if I can make it a bit faster though.