plop problem

Blitz3D Forums/Blitz3D Programming/plop problem

OK... but you know I still have a problem. OK I have many problems according to my wife... but I digress.

I tried the same bit of code in another game I have almost finished. It does not work. I am loathe to post the code here in case some 14 year Script Kiddy steals it and claims credit for it in his computer class. I used to teach Art and Computers in Middle School... : )

Now in that game I don't use mesh primatives like the cubes here... I use a button shaped piece created in rhino. Could this be the problem? Each time I load a new level I get 20000 tris added to the rendermix. It starts 22422 for the first level... then 42422 for the second etc... I have (in desperation) dropped the freeentity pivot code all over the place... Agggh!!!

-RZ