How to access the content of BITBLT ?

Blitz3D Forums/Blitz3D Userlibs/How to access the content of BITBLT ?

I'm getting a device context from a legal DX surface:

destTex->GetDC(&dDC);

The API blit does any neccessary color conversion.

You can't lock the surface else it won't work, which is beside the point because... it works :O)

Does it not work for you?

Tom