GetMatElement questions.

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when I load in a 3ds file, i find that if I get the rotation and position throug the means you described, then set the mesh to 0,0,0 in both and do rotatemesh/movemesh commands it wont show up like it does in 3d studio.

And when a mesh is loaded in from a 3ds file, it isn't always (almost never) a 1,1,1 scale.

Any other thoughts?