Blitz and Poser

Blitz3D Forums/Blitz3D Programming/Blitz and Poser

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

You'd be better off learning how to model yourself. As everyone else said, Poser models are INSANELY high in polygons (several unneeded polys also). Think of it this way: Poser characters models are higher poly than any models ever used XBOX , PS2, and the like, and probably will be so for a very long time.

The use of that many polys is just simply impractical for many reasons. With between 1000 2000 polys you can make a really professional looking porcharacter model. The key, as noted before is always the texture.