Well, those are just Toka-problems,
I also had some of that things, it seems there is no
way to resolve them since it is a tokamak problem and
not a wrapper one (I think).
To be honest, I wouldn't recommend to use tokamak if
you are going to base your gameplay in the physics, it's ok
if you use it for destruction fx such as wall explosions and so...
I also had some of that things, it seems there is no
way to resolve them since it is a tokamak problem and
not a wrapper one (I think).
To be honest, I wouldn't recommend to use tokamak if
you are going to base your gameplay in the physics, it's ok
if you use it for destruction fx such as wall explosions and so...