hi all.. i've a problem with the new way of deleting objects in v. 1.3... i know i should just let the object fall out of scope but here's my problem, when i used to call release it would likewize call the delete function of an object, however just setting a pointer to an object to be null does not call the delete function. And considering the object is pointed to by several other objects that only that object knows about i cant delete objects in anywhere near an elegant manner using this new system. How do you guys do it?