if mzs = 1
Should be:
if mzs > 0
Or better even (two-directional):
moveentity camera,0,0,mzs ;may want to divide by something
and mzs = mousezspeed()
should be mzs# = mousezspeed()
An integer won't do :D
Should be:
if mzs > 0
Or better even (two-directional):
moveentity camera,0,0,mzs ;may want to divide by something
and mzs = mousezspeed()
should be mzs# = mousezspeed()
An integer won't do :D