Const FPS=30 ;(you may want to change the FPS) ;ALL your "loading" code and "sep-up" code should be here: ;? ;--------------------------------------------------------- period=1000/FPS time=MilliSecs()-period While Not KeyHit(1) Repeat elapsed=MilliSecs()-time Until elapsed ;how many 'frames' have elapsed ticks=elapsed/period ;fractional remainder tween#=Float(elapsed Mod period)/Float(period) For k=1 To ticks time=time+period If k=ticks Then CaptureWorld ;ALL your code should be here: ;? ;----------------------------- UpdateWorld Next RenderWorld tween ;Text printed to the screen should be here: ;? ;------------------------------------------ Flip Wend End
Try with this, and is better if you can compile a new exe with this code. I'm also interested in finding
if frame tweening was the problem I saw in your demo :)
Paolo.