SR i'm not sure if it's the video cards or the new monitors, or a combination of the two...
i experienced the samer thing... fixed it by adding this...
Update World
RenderWorld
...
...
VWait:Flip False
i'm using basically the timing algorithms on page 17 of the old written manual to limit my app speed...
--Mike
i experienced the samer thing... fixed it by adding this...
Update World
RenderWorld
...
...
VWait:Flip False
i'm using basically the timing algorithms on page 17 of the old written manual to limit my app speed...
--Mike