Blitz Rally Demo - 1st person view

Miscellaneous Forums/Blitz Showcase/Blitz Rally Demo - 1st person view

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

If the back end of the car hits the side of the track it seems to swing way back outwards disproportionately, making the car point further towards the side of the track than it 'should' and not letting you recover.
Totally disagree. Feels just right to me. Have you ever hit something with a 'real' car?

It may be correct and right to have the car 'stick' to the trees on the side of the track such that it 'turns toward' the collision and away from the driving line... but it's certainly not any fun.
Totally disagree. I love realism in car simulations. If you ever get the chance, try to attain the S-2 (2? if I remember correctly) license on Gran Turismo 3. One slip up that makes you 'touch' the wall a little too hard, and you're starting back over at the start line... Makes you appreciate how well 'real' drivers have to be... (AND I just LOVE driving that GT40!)

Really good game. I was disappointed in the gravity though. Halve it, and it should be about right.

Also, you should 'hide' the car when in 1st-person view. On my computer the front of the car kept flickering on/off and it was VERY annoying/nauseating.

Coming along beautifully though.

Wish my car game was this far along. I'm still working on the engine/transmission/tires/road physics (and all of that on level tarmac).