will the 3d module be user friendly

BlitzMax Forums/BlitzMax Beginners Area/will the 3d module be user friendly

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Im hoping the 3d module will have at least some of the following:

- morph targets/vertex animtion (without hacking the bone system to get it to work)

- ODE (or other cross platform) physics

- better collisions, moving platforms/do-nothing/etc

- Shadows kthx

- Particle system

- COllection of generic shaders (aswell as the ability to use custom shaders)

- 5.1 / EAX sound support

and so on...

The most important part will be the physics... imho