Any chance to access Movie Sound Channel?

Blitz3D Forums/Blitz3D Userlibs/Any chance to access Movie Sound Channel?

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Man, this stuff stinks. after 48 hours of hacking I tend to give up the whole approach.

Even when I decide to work with no audio, there is still a problem that mciPlay lets me set the Blitz Window as the parent, but as soon as I draw some gfx (eg text) to the Blitz window while the movie is playing, the movie starts flickering wildy. I tried a lot of things, but it simply don't stops flickering. I also cannot access the pixels of the Movie, Copyrect doesn't work since the Movie is not drawn into the Blitz Window directly. I also tried mciUpdate to draw the Movie to Blitzes DC, but it didn't help.

there is the mciCapture Command that saves a frame as an image-file, but hey - that's dead slow.

additionally I have to say that playing two movies simultanously fails pretty much and both movies show only about 1 fps, at a very random framerate.

Maybe I totally failed to get something useful because I am a very bad Win32 Programmer.