Just saying that myself and others on this site have mentioned the extremely poor performance (1-6 FPS or so) of standard OpenGL drivers.
Some potential customers will simply not download new graphics drivers if the current one's work fine - just to try a demo of your game. A choice of either DirectX or OpenGL modules for Windows versions would therefore be welcome.
I take your point about memory though - I'll look into it.
[edit]
Hmmm changing from 32 to 16 bit colour made a massive difference - 45 FPS AT 1280 x 1024. Gave me quite a scare those initial frame rates - didn't expect such a difference between computer's. I still think that as DirectX is the better supported on PC a module should be produced.
[edit]
Some potential customers will simply not download new graphics drivers if the current one's work fine - just to try a demo of your game. A choice of either DirectX or OpenGL modules for Windows versions would therefore be welcome.
I take your point about memory though - I'll look into it.
[edit]
Hmmm changing from 32 to 16 bit colour made a massive difference - 45 FPS AT 1280 x 1024. Gave me quite a scare those initial frame rates - didn't expect such a difference between computer's. I still think that as DirectX is the better supported on PC a module should be produced.
[edit]