Map.mod

BlitzMax Forums/BlitzMax Programming/Map.mod

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

What's there looks cool. It looks so close to completion, I'm not sure why it wasn't. Just missing a couple of wrapper functions, by the looks. Is it usable?

...
[EDIT]
Well it certainly seems to work OK. Can't imagine why the wrapper functions haven't been added though.