We use Gile[s]. IIRC you can drop the pathnames from the textures while exporting to b3d in gile[s].
I don't know if gile[s] needs such a plugin. Depends on the person who uses it. I made this tool because I wanted to place the textures in a different dir than the models and al the models had different pathnames for the textures like in the screenshot above (blame the artist).
I think it's less work to make a special plugin in gile[s] which does the same than retool this app.
I don't know if gile[s] needs such a plugin. Depends on the person who uses it. I made this tool because I wanted to place the textures in a different dir than the models and al the models had different pathnames for the textures like in the screenshot above (blame the artist).
I think it's less work to make a special plugin in gile[s] which does the same than retool this app.