thanks zawran.
Also sswift, the DrawBlock is a good idea as I tried to opimised out the cls earlier but couldn't do it! Hmm 5.5MB, do I care about it, maybe not!
I'd love to put the pixel manipulation code in a function but it would crawl. Is there no way to make an inline function in Blitz? i.e. the function compiles to code in the calling function, you know what I mean. (probably not I guess)
Also sswift, the DrawBlock is a good idea as I tried to opimised out the cls earlier but couldn't do it! Hmm 5.5MB, do I care about it, maybe not!
I'd love to put the pixel manipulation code in a function but it would crawl. Is there no way to make an inline function in Blitz? i.e. the function compiles to code in the calling function, you know what I mean. (probably not I guess)