Blitz3D C++ geometry code

Blitz3D Forums/Blitz3D Programming/Blitz3D C++ geometry code

Guess this is nice for the real "hardcore" 3d math kind of people. Don't get me wrong I like trigonometry (especially when using for game development), but I don't think I would be able to program it like Mark does here.

My whole reason for using Blitz was to not have to worry about this type of thing (no offense intended).