Maybe not a bug?

BlitzMax Forums/BlitzMax Programming/Maybe not a bug?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

@JazzieB: Yes, and that's good to know.

@tonyg: That is an odd series of events, eh? So WaitKey() is a wrapper function for KeyHit()? I thought KeyHit() just returned the number of times a particular key has been hit since the last call (and on the same key)?

Maybe an optional flag for these commands, CLEAR_QUEUE, would be useful to clear the cue afterward if we want. Of course, FlushKeys() can be used.

I wish the exact nature of these commands was spelled out more thoroughly in the manual! (It's in the pipeline, I know) ;)

Russell