Going nuts with the enemies

Blitz3D Forums/Blitz3D Programming/Going nuts with the enemies

Huh? I thought AlignToVector didn't move the entity, just the axises (don't know if "axises" is the right word :)) so I had to set the entity rotation myself! But no, AlignToVector does the rotation itself. Thanks WolRon!

What do you mean by "the forum codes"?