In my B3D projects I use writeline for everything. Blitz handles the conversions fine.
writeline (stream,myfloat)
myfloat=readline (stream)
I prefer this as it makes the resulting files readable in notepad which makes it a lot easier to debug,
In fact I think Bmax has a far better float to string conversion.
writeline (stream,myfloat)
myfloat=readline (stream)
I prefer this as it makes the resulting files readable in notepad which makes it a lot easier to debug,
In fact I think Bmax has a far better float to string conversion.