creating graphics to handle different resolutions.

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Of course you need to make your graphic drawing routines independent on size as well -- rather than calculating things based on absolute locations and coordinates, use variables for tile widths, etc. so you can position things relationally.

As far as graphics are concerned: while you can have them automatically rescaled, some things may end up looking a little blurry, especially if you are using many thin lines in your images. Doesn't always look good.
Depending on the style of your graphics, you may need to include multiple versions of those as well.