best physics engine

Blitz3D Forums/Blitz3D Userlibs/best physics engine

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ODE:


ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API.



http://ode.org/

The C/C++ part means that you can't use ODE "drag'n'drop" style unless in your programs you're coding with those languages. Blitz3D needs a wrapper before we can use ODE - and those "engines" you have seen are just those, Blitz3D wrappers for ODE. Persoanlly I ilke (and have bought) JV-ODE (aka Jedive-ODE).