Yes :)
The trick is at it MUST be one mesh! if you export it to .b3d
Or if you have Ultimate unwrap3d you can export it as a Milkshape .ms3d from gS and covert it to .b3d in Unwrap3d.
I you have any more question regarding gS feel free to ask me.
/Alienforce
The trick is at it MUST be one mesh! if you export it to .b3d
Or if you have Ultimate unwrap3d you can export it as a Milkshape .ms3d from gS and covert it to .b3d in Unwrap3d.
I you have any more question regarding gS feel free to ask me.
/Alienforce