Open gl optimization (texture question)

BlitzMax Forums/BlitzMax Beginners Area/Open gl optimization (texture question)

you need to make your textures depending on how much scree space they are taking up. Not make 1024x1024 textures becasue you can. Most people play games at 1280x1024 or less, so if an object in your game rearely takes up more than 1/4 of the screen, your probably won't need more than 512x512. If you have multiple maps on one 1024x1024 texture thats another matter.

Blitz3D would certainly benefit from fewer larger texures if you combined surfaces and shared textures. But with BLitzmax you will probably have to experiment for yourself and see what works best.