3DS Max users: any good?

Miscellaneous Forums/Content Creation Tools/3DS Max users: any good?

yeah, just features that artists can make use of without having to code. like specular maps, the extra UV's, cameras, lights and properties, since GL is quite complex in the lighting and material department where each lcal light has its own ambient, diffuse and specular, as does each material type.

Having a lot of the pipeline features to everyone, not just Max users would be pretty huge and reduce the need for 3rd party level editing tools, unless you absolutely have to.

B3d is an excellent format, and it can be extended judging by what I have seen in the specs. perhaps thats all thats needed. Actually I prefer B3d over almost any other format out there, since it does a lot more out the box than almost any other, and having direct access to brush and texture flags gives you a lot of power.

Without the extra features, your kind of forced to use something like pipeline to hack the extra fubctionality, and allthough it works well, it's far better to have everyone using a common set of features and having equal opportunities. Perhaps I shoudl have said extend the .B3D format rather than replace it :)