Upto now I've been using .3ds meshes from RealSoft3D, but there's some UV texturing errors giving me grief. I've got a copy of MilkShape seeing as everyone raves about it and though RS offers much better modelling, I was thinking I could export from MS to clean up UV/vertex errors (whatever my problem is).
Trouble is, everything I export from MS is blank! I've exported .3ds files and .b3d files, they load okay, but nothing shows. I've tried flipmesh() in case they were inside out, but they're not.
What am I doing wrong?!
Trouble is, everything I export from MS is blank! I've exported .3ds files and .b3d files, they load okay, but nothing shows. I've tried flipmesh() in case they were inside out, but they're not.
What am I doing wrong?!