@Frank Taylor:
Here's an idea: Why don't you see if you can set up a plug-in system so that your users could purchase and use Swift's seamless texture algorithm. You could provide a free one for free, but make it possible to upgrade to Swift's excellent system.
@Swift:
Maybe you can make a plug-in version of your seamless texture maker. If you've decided on doing Commercial and Shareware versions, then Frank's application could come with the Shareware version included --along with a little link to purchase the complete version.
Here's an idea: Why don't you see if you can set up a plug-in system so that your users could purchase and use Swift's seamless texture algorithm. You could provide a free one for free, but make it possible to upgrade to Swift's excellent system.
@Swift:
Maybe you can make a plug-in version of your seamless texture maker. If you've decided on doing Commercial and Shareware versions, then Frank's application could come with the Shareware version included --along with a little link to purchase the complete version.