computer ai

Blitz3D Forums/Blitz3D Beginners Area/computer ai

@Matty thats exactly what I was thinking of when I suggested defining a volume in front of your AI bot. Tform the players point and see if it falls within the "sensor" rect. could use a trapezoid for field of view but thats harder to code when youre just developing the basic AI :) get it working principaly, then polish it :)