fast cubemapped simple water

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to red ocktober:

no, its your subs leaky oil tank :)

i think the back of the waves are reflecting the back of the sub. try lowering the amplitude

I learned cubemapping from that technique! (didnt know who designed it). Oh well, thanx to rob for inspiring me. Cred where due!!

My poor PC is a Duron800 with a geforce4mx so vertex calls and updatenormal calls really kill my framerate. if you care to share, i would really like to look at your vertex system, mabe its better written than the one i tried.

anyway, enough waffle :)

to all:
Glad u like it, if anyone makes any breakthroughs with it let me know, and ill have a copy back.