IP6

Blitz3D Forums/Blitz3D Programming/IP6

Ah, ckob, thanks for lettingme know, nice article - now IP6 isn't only 64 Bits, it's even 128 Bits for the Adress! that's:
340282366920938463463374607431768211456 IPs, or in other words three hundred forty undecillions. Wow, undecillions, what is that anyway.

But yet we still don't know if blitz supports this. I guess not. IP6 still supports IP4 (us, oldschool lousy 4 billionairs), but the other way it may be more complicated. I guess the easiest way will be to use a DNS as usual, so "www.theserver.com" maybe will be transpated to a 128 Bit IP, but who cares as long as you can contact it this way.