Loading DDS Textures

BlitzMax Forums/BlitzMax Programming/Loading DDS Textures

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Does Blitz3d support dds textures already??. I thought I saw some of 'swifts' code loading in .dds files?? could be wrong tho?

The whole of the code is written in c++ including generating the opengl texture, then the texture memory address is return into BlitzMax, and, well, as BMax uses opengl, it all comes together rather nicely ;)

I will try do it next. Just having some time-out to code a demo effect in B3D.

Regards