2d terrain

BlitzMax Forums/BlitzMax OpenGL Programming/2d terrain

Check out the Nehe tutorials that Extron has excellently converted to BMAX. They're in the Showcase rather then in the main BMAX area. One of the lessons is of a poly deformation / sinus affair, might be what your looking for. And well worth reading the main Nehe website, lots of OpenGL explanations. There's also some tutorials in the BMAX tutorials threads. Sorry havent got the links to hand.