OpenGL running in DirectX 8+

Miscellaneous Forums/Win32 Discussion/OpenGL running in DirectX 8+

People won't 'upgrade' for a shareware game unless they were already planning on doing an upgrade or replacing the entire computer.

This is the same deal as when the demo of your game doesn't run.. Most people won't bother to try to figure out why it won't work or even remotely think of e-mailing the author of the game, they simply delete it.

(this is one of the things that puts me off of OpenGL use for shareware games, many many computers will give problems with it)

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