all the framework command does is sets a specific module to be the default and every other one must be implicitly imported in order to use it's functions.
It's a bit strange actually since Max2d imports imagefont.bmx.
*EDIT*
This works fine for me:
It's a bit strange actually since Max2d imports imagefont.bmx.
*EDIT*
This works fine for me:
Framework BRL.Max2D Local myImageFont:TImageFont = New TImageFont Print myImageFont._style