Animated Mesh Problem?

Blitz3D Forums/Blitz3D Beginners Area/Animated Mesh Problem?

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There is probably a simple solution (there always is for my questions) but does anyone know how to create proper collision testing for animated meshes? I have had all sorts of problems, mostly involving it test the mesh's original position instead of its animated position. I've been working on this for an extremely long time now, and I still can't figure it out!

Does anyone know how to do this?