I just noticed there's a ReadBytes() that does the same thing too, that is in stream.bmx and has a bbdoc entry, but isn't in the help files and doesn't get highlighted in the IDE
b.t.w, how does the syntax highlighting work exactly, since
1.03 IDE update ReadFloat and Self don't get highlighted.
I'd like to get the OpenGL command set highlited in the IDE too.
b.t.w, how does the syntax highlighting work exactly, since
1.03 IDE update ReadFloat and Self don't get highlighted.
I'd like to get the OpenGL command set highlited in the IDE too.