thanks for all the help:) problem solved...
I had more strange problems yesterday while editing/creating sounds.....
anyway I tracked down the problem, it was my wave editor app
running in the BG and confusing my cheap and nasty sound card.I presume....
This works ( with no wave editor app running), as thought it should..
buzzSnd = load3dsound(buzzsnd$)
loopsound(buzzSnd)
on creation of each fly,
o\chan = emitsound(bussSnd,o\entity)
on death of said fly...
o\chan = stopchannel(args)
and hurrah No clicky glitches....
look out for the wallFish...;)
Oh and I noticed links to people's stuff
can I, how do I?
cheers folks
I had more strange problems yesterday while editing/creating sounds.....
anyway I tracked down the problem, it was my wave editor app
running in the BG and confusing my cheap and nasty sound card.I presume....
This works ( with no wave editor app running), as thought it should..
buzzSnd = load3dsound(buzzsnd$)
loopsound(buzzSnd)
on creation of each fly,
o\chan = emitsound(bussSnd,o\entity)
on death of said fly...
o\chan = stopchannel(args)
and hurrah No clicky glitches....
look out for the wallFish...;)
Oh and I noticed links to people's stuff
can I, how do I?
cheers folks