The directX SDK is available for free, but Blitz3D, effectively a friendly wrapper around DirectX, costs money - you pay for the efforts of the person who wrote it and so you don't have to write it yourself, and in many cases because you couldn't write it if you wanted to.
JV-ODE Physics Wrapper
Blitz3D Forums/Blitz3D Userlibs/JV-ODE Physics WrapperThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.