Cross / Dot Product question

Blitz3D Forums/Blitz3D Beginners Area/Cross / Dot Product question

I have 2 vectors

vx1 = 10
vy1 = 0
vz1 = 0

vx2 = 20
vy2 = 0
vz2 = -10

Like so ....


(1)

------v1
     / \
    /   \
   /     \
  v3      v2

(2) Needs to work for this also

-----v1--------v2
      !
      !
      v3




What I need is to find the normal vector between the two points v3. How do I do this again ?