Using the pixmap method I did this to get an image to pump. Image size is 64x64
Will this cause any problems? Is there another way to pump an image?
So if CreateImage is the method used on the backbuffer where is the pixmap operation happening?
I'm learning folks - please excuse my ignorance.
Graphics 640,480 Repeat If MouseX()>0 And MouseX()<60 And MouseY()<60 blink() image = LoadImage("media/tiles/first.png",dynamicimage) DrawImage image,0,0 Flip Cls FlushMem Until KeyHit(1) Function blink() For count=1 To 4 image = LoadImage("media/tiles/first.png",dynamicimage) DrawImage image,0,0 Flip Delay 100 my_pixmap = LockImage(image) my_new_pixmap = ResizePixmap (my_pixmap,66,66) UnlockImage(image) image=LoadImage(my_new_pixmap) Cls DrawImage image,0,0 Flip Delay 100 Next End Function
Will this cause any problems? Is there another way to pump an image?
So if CreateImage is the method used on the backbuffer where is the pixmap operation happening?
I'm learning folks - please excuse my ignorance.